RSorder OSRS: Early Game Experience Improvements
The inner routes in this tier are significantly tighter. Hitting a swamp gas pool is extremely punishing, so take wider paths where possible and prioritise safe angles over RuneScape gold speed boosts.
A successful run will comfortably earn Shark rank as long as you avoid getting stuck inside the swamp pockets.
Marlin Rank Guide (Final Rank)
The Marlin tier is the most demanding version of the Jubbly Jive:
Three Jubbies must be guided
56 crates
You must revisit the toad boat twice
Full mastery of the Windcatcher mechanics is needed
Course hazards are unavoidable without Windcatcher usage
First Toad Trip: Pre-Baiting
Your first set of nine toads needs to be spread carefully:
Never throw at the green flag.
Pre-bait yellow and red.
Lure the first Jubbly through:
Orange → Teal → Magenta → White
After the first lure, switch to the inner route. This will set you up for the second pass.
Windcatcher Technique
Your Windcatcher (wind mote) lets you blast through swamp bubbles without slowing down. Use it on:
Long straightaways
Swamp-dense crate regions
The orange flag pre-bait, one of the trickiest throws in the entire course
Mastering the timing here massively impacts your success.
Second Toad Trip
Grab another nine toads, use Windcatcher again to break through the swamp lines, and begin guiding the remaining two Jubbies through:
Red
Blue
Teal
Magenta
White
If you maintain steady momentum and avoid major slowdowns, you should land the Marlin time with seconds to spare-just as intended.
Conclusion
The Jubbly Jive is a huge step up from the earlier Barracuda Trials, requiring precise routing, timing, and excellent ship control. Completing all three ranks-Swordfish, Shark, and Marlin-will push your Sailing knowledge and unlock the next Barracuda challenge, the Gwenneth Glide.
Once that's unlocked, you'll be able to push your Sailing levels from the 50s into the 70s and beyond using Barracuda Trials alone. Having enough RS gold can also be very helpful.
Good luck on the water, and may your Jubbies behave!
How to Begin Sailing in OSRS: Essential Early-Game Tips
Sailing has finally arrived in Old School RuneScape, and with it comes an entirely new way to explore Gielinor. After spending a full day testing the skill at release, many players now have a better understanding of how early-game progression works, what activities give the best experience, and how to get from the first few levels into the more engaging content. If you're just getting started or haven't had a chance to dive in yet, this guide will walk you through quests, training methods, ship customisation, and all the commonly asked questions new sailors run into.
Whether you're looking to fast-track your early levels or simply want to understand what the skill offers, this guide will help you chart your course. Having enough RuneScape gold can be a great help to you.
Early Game Experience Improvements
Following player feedback, Jagex boosted early-game Sailing XP-specifically from levels 1 to 30-by roughly 20%, making the introduction far smoother. Many players initially felt the early grind was slow, but this adjustment now places Sailing more in line with other skills. Level 1–30 in OSRS has always been a slower stretch for almost every skill, and Sailing is no different, but it's now much more manageable.
How to Customise and Upgrade Your Ship
One of the first questions new players ask is how to RuneScape gold for sale properly customise their ship. The tutorial introduces interior facilities, but it glosses over the exterior components.